Tuesday 22 December 2009

Character progress



A great amount of detail has been added to the characters face. Initially i had not intended to show the characters face (albeit 1-2 secs) but Semir's model would not only be a waste not to show it off but it posseses strange facial features which manages to capture a freakyness i didn't know i was looking for. It somehow looks like a teenager with a babies face.
In addition, displacement mapping and first pass fine skin details have been added.

If you've noticed, the characters vest no longer has the fold detail, this is because we're using maya's ncloth to simulate folds when the character moves.

Unwrapping.. but not presents


While i've been working on storyboards, Semir has made progress
with unwrapping the character in preparation for texturing.