Saturday, 26 December 2009

Bear long tings



This is Eddy the teddy. hmm..name's subject to change. Unfortunaely this cute bear doesn't have a defining role in this film but it does serve as one of the characters props. This was modeled by Semir in maya and rendered with 3delight.

Wednesday, 23 December 2009

Storyboard progress!







I've storyboarded the first 30secs of the film, really doesnt sound like much but its exactly what i want which is rare. I'm far from finished and theres a very long way to go but i'm happy with the progress so far. I wanted to do a color script after i had finished the storyboards but i decided to incorporate it into panels to save time, i'm not sure if thats the right descision but i figured if they can achieve two things at once i'd be saving time. The above is the result of the groups input during our previous meeting, especially Tyrone Hemmings' contributions. Must apologise for dirty giant water marks, unfortunately my work has been stolen before and i've become hatefully paranoid :(

Tuesday, 22 December 2009

Character progress



A great amount of detail has been added to the characters face. Initially i had not intended to show the characters face (albeit 1-2 secs) but Semir's model would not only be a waste not to show it off but it posseses strange facial features which manages to capture a freakyness i didn't know i was looking for. It somehow looks like a teenager with a babies face.
In addition, displacement mapping and first pass fine skin details have been added.

If you've noticed, the characters vest no longer has the fold detail, this is because we're using maya's ncloth to simulate folds when the character moves.

Unwrapping.. but not presents


While i've been working on storyboards, Semir has made progress
with unwrapping the character in preparation for texturing.

Monday, 7 December 2009

Production Workflow


A production workflow is an essential part of any animation and film production, it gives us a clear chronological outline of what needs to be done. It also helps visualise the entirety of the project.
As you can see there's a lot to do, but an exciting journey lies ahead :)

Wednesday, 2 December 2009

I'm really shit at storyboarding..





..sooo, i've only done 3. I'm not even sure if this is how i want it to look. The idea is to get a sense of timing and feel for the film and at the moment its a got a long way to go.
Yesterday we had a group meeting where the majority of the discssion was about storyboards and how my shots lacked dynamics. So, Steve has suggested we all try our hand at it. This could be a great opportunity for us as a group to pool our ideas together to make up for the lack of bells and ribbons that mine don't have..yet.